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Day of infamy bots
Day of infamy bots








day of infamy bots

Respawn during counterattack? (0: no, 1: yes, 2: infinite)

day of infamy bots

Respawn all Team 3 players this many times Respawn all Team 2 players this many times This file was auto-generated by SourceMod (v1.7.2-dev+5191)

DAY OF INFAMY BOTS HOW TO

The script for it might be useful however in figuring out how to add distance protection to the respawn plugin.Īnyway, thanks for taking this on for us. Unfortunatley, I was not able to get it to work and, in a reply to a post asking about it on the Steam forums, jballou said it was broken and not working. That one does have a distance protection function in it. Originally, I tried to get jballou's "bot spawns" plugin (not the same as the "player respawn" plugin) to work. And, even if it worked correctly, it doesn't include any kind of distance protection, so we would still need to "fix" it. It only seemed to respawn bots on the first objective of the first map after a fresh restart of the server. I could not get the original plugin to work correctly. Technically, we are using the jballou respawn plugin, I just modified it tiny bit. Maybe that's why I had difficulty compiling a couple of them, I didn't have all the necessary files available? I didn't realize you actually needed the includes installed to compile a particular plugin. Hopefully will be able to get something done tomorrow. I need to go to bed now, but I think I'm back up to speed on how to compile and run the scripts from my (extremely) short lived attempt at a freeze tag plugin (sorry PPE ). There is an insurgency.inc file inside the scripting/include folder of the jaredballou repo that was missing from the sourcemod install. This week has been pretty busy, but I think I should have some time tomorrow or this week to hack around at this if we haven't figured it out yet.ĮDIT: nevermind, got the roof plugin to compile. Is there a reason we can't use that? Also, that repo has a compiler executable for linux it looks like.Īnyway, I want to get this working. I also came back across the jaredballou repo of insurgency sourcemod scripts ( https:/ / / jaredballou/ insurgency-sourcemod) which has a bot respawn plugin that looks like it does what we need. I have the compiler working for scripts that don't depend on insurgency, but I get an error whenever I try to compile the current ROoF respawn or the other one in Bif's first upload both complain that they cannot read from file insurgency. Are there any updates on this? I started to look at it tonight and hopefully will have some time tomorrow, but I'm not sure I remember current status.










Day of infamy bots